A brand new year, a fresh news post. Hard to believe that the last news post was quite a while ago in '09, but fear not, as work continues on the tower.
We'll start with the hard truth: development has been slow. Excruciatingly slow. Behind the scenes, the remainder of our current development team has become less and less committed to the tower due to other personal commitments.
This realization has left the rest of us caught in a hard spot. With less technical manpower available, our remaining members have been forced to make due with learning skills outside their area of expertise.
Due to this, we are now looking for more team applicants than before. Primarily, we are looking for proficient Lua developers who are skilled at writing clean, efficient, and well documented gamemodes in a team oriented environment. Regular communication is a must. If you're interested, please post in the
Job Applications forum.
But despite the setbacks, work continues. We have made promises, and we will come through with them. We have announced multiple gamemodes, and we will complete them.
In our last post, we announced the upcoming Stealth gamemode. But this is where another hard reality comes in. Due to pressing manpower constraints, we have temporarily put the development on hold. This isn't to say it will never be finished, but it just isn't our main priority for the time being.
Our development team has been spread thin, and it would be unrealistic to be able to develop two gamemodes at once.
The other upcoming gamemode, Source Karts, is slowly but steadily progressing forward. This gamemode is currently our top priority at this time. The gamemode base itself is very close to completion, with only a few features left to finish. The content side is also progressing, but has a considerable distance to go before release.
As far as the tower is concerned, updates are far more frequent. While the change log hasn't been updated in quite a while, there are still changes. New features and additions are being added, and even more are being planned.
To end this update on a good note, we're going to be making an effort to update more often. To this end, we'll be making more use of our Twitter feed, and we will update our change log on a regular basis.
As one last note, back in late August, our servers were sponsored by
XenonServers. They have been generous enough to pay for them since then, so we invite you to check out their dedicated server packages.